Press
The Guardian, May 28, 2011
Björk’s Biophilia by Michael Cragg
excerpt:
Scott Snibbe, an interactive artist who was commissioned by Björk last summer to produce the app, as well as the images for the live shows (which will combine his visuals with National Geographic imagery, mixed live from iPads on the stage), describes how Björk saw the possibilities of using apps, not as separate to the music, but as a vital component of the whole project. “Björk’s put herself way at the forefront here by saying, ‘We’ll release this album and these apps at the same time and they’re all part of the same story.’ The app is an expression of the music, the story and the idea.”
![]()
New York Times, March 17, 2009
Into Another Dimension: Art Installations Find Fertile Ground in Science Centers by Julia Klein
excerpt:
The California Academy of Sciences, in San Francisco, bought three of Mr. Snibbe’s pieces, all of which draw visitors into playing games. In “Arctic Ice,” players try to unite a polar bear with her cub in a game designed to illustrate global-warming issues. In “Bug Rug,” visitors learn about insects while trapping them digitally, and “Galápagos” explores how different species colonized the islands made famous by Charles Darwin.
Mr. Snibbe started a company, Snibbe Interactive, in January 2007 to market his work. He has designed a dramatic immersive installation on the creation of life for the Nemo Science Center in Amsterdam and another on the properties of light for the Science Museum in London. And he is working on pieces for the Museum of Science and Industry in Chicago and the Denver Museum of Nature and Science.
“Museums seek out artists precisely because they want mystery, elegance, meaning,” Mr. Snibbe said. “Ultimately, we all want communication and magic.”

Brown Alumni Monthly, January, 2009
Don’t Just Stand There by Julia Klein
excerpt:
Snibbe’s installations appear in museums, universities, airports, and other public spaces, including one at the Beijing Olympics. The movement of the human body through space is, in fact, both a subject and a technique; to experience a Snibbe installation is to become part of it…Snibbe’s goal is “to make a medium as emotionally engaging as a movie, but one in which you remain aware of your body and your relationship to others”—in other words, he says, “to communicate a vision of the world where people understand that we are all interdependent.”
4D Social (Architectural Design), August, 2007
Shadow Play: The Participative Art of Scott Snibbe by Lucy Bullivant
