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Archive for the ‘events’ Category

Floodgate Investments uses Interactive Wall to Launch new Fund

Monday, April 12th, 2010

Snibbe Interactive created a customized InfoTiles SocialScreen for the recent launch of founder Mike Maples Jr.’s Floodgate Fund. By creating a large interactive wall, entrepreneurs and investors at the launch event in San Francisco were able to interact socially and physically to understand Floodgate’s investments in companies like Twitter and Digg, and also to understand the fund’s unique “Super Angel” approach to investing.

Ann Miura-Ko, Partner in Floodgate said, “We couldn’t have found a better way to get a brand message across in a social setting. The interaction conveyed our brand message directly from the display to the attendees, allowing me to focus on the high level interactions with our guests.”

For more information, read the press release from April, 2010.

Visit us at Confex 2010 in London February 23-25

Wednesday, February 17th, 2010

UK and European clients, please come visit us at CONFEX 2010, the premiere trade show for European event organizers from February 23-25 at Earl’s Court, London. Snibbe Interactive will be at booth number G626 and we will have a special guest at our booth from the U.S. Embassy, Andrew Williams of the United States Commercial Service. Please come stop by and learn more about our social immersive interactive products.

Confex

See Snibbe Interactive at IAPPA in Las Vegas this week

Monday, November 16th, 2009

IAAPA

Snibbe Interactive will be exhibiting this week at the The International Association of Amusement Parks and Attractions Expo in Las Vegas (IAAPA 2009). Scott Snibbe will be there in person to meet with clients and visitors, and we’ll be demonstrating several SocialScreen products, customized for entertainment applications. Come visit us at booth number 5105 at the Las Vegas Convention Center from November 17-20.

iaapa preview

Stanford talk on Social Immersive Media

Wednesday, October 28th, 2009

Watch Scott Snibbe’s talk on Social Immersive Media at Stanford University’s Seminar on People, Computers, and Design organized by Professor Terry Winograd last May. The talk gives an in-depth presentation of a theory and practice of Social Immersive Media – augmented reality that focuses on social interaction – with specific applications in museum exhibits, and marketing, and art. The Academic CHI Paper on which this talk is based won best paper of the conference in 2009:

UX Week Talk Video now online

Tuesday, October 20th, 2009

Watch Scott Snibbe talk about Social Immersive Media including applications in museums, commerce, education, and art at UXWeek 2009 on their blog or below:

Scott Snibbe | UX Week 2009 | Adaptive Path from Adaptive Path on Vimeo.

Scott Snibbe lecturing in New York’s IMCExpo and San Francisco’s UXWeek September 12 and 18

Wednesday, September 9th, 2009

Art and Tech in the Public Realm
panel discussion including Scott Snibbe and Steve Dietz

Saturday, September 12, 3pm at the Third IMC Expo in New York
The StudioIMC Lab and Gallery, 95 Morton St 7th Floor, New York City

Social Immersive Media
lecture by Scott Snibbe

Friday, September 18, 2:30pm at UXWeek 2009 in San Francisco
The Palace Hotel, 2 New Montgomery Street, San Francisco, CA 94105

Scott Snibbe presenting Social Immersive Media research at Stanford University

Wednesday, May 13th, 2009

On Friday, May 15, at 12:30pm, Scott Snibbe will be presenting the Social Immersive Media research paper published at CHI 2009 at Stanford University’s Seminar on People, Computers, and Design organized by Professor Terry Winograd. Scott will also present a variety of new interactive products and experiences from Snibbe Interactive and analyze them within the structure of the Social Immersive Media framework. See the talk webpage for more details. It may also be possible to watch this video online.

The talk abstract appears below:

Based on ten years of experience developing interactive camera/projector systems for art, science and culture museums, Snibbe will discuss a distinct form of augmented reality focused on social interaction: social immersive media. His work builds on the language of cinema, casting users as actors within simulated narrative models. He will discuss design principles and interaction techniques to create strong emotional responses and social engagement through visceral interaction. He will also describe approaches to clearly communicate cultural and scientific ideas through the medium, and how to promote specific distinct social behaviors in users.