Watch Scott Snibbe’s talk on Social Immersive Media at Stanford University’s Seminar on People, Computers, and Design organized by Professor Terry Winograd last May. The talk gives an in-depth presentation of a theory and practice of Social Immersive Media – augmented reality that focuses on social interaction – with specific applications in museum exhibits, and marketing, and art. The Academic CHI Paper on which this talk is based won best paper of the conference in 2009:
Archive for October, 2009
We recently released the new InfoTiles product for socially browsing large amounts of information. Interaction in InfoTiles is similar to moving the game piece on a Ouija board. Using their shaodws, one or more people push a selector around above tiles appearing on a wall, floor, or table. Placing the selector on a tile makes it turn over, revealing the information below. The selector can be a frame, image, or logo.
By keeping the image on the tiles mysterious, people are encouraged to explore all of the information. In this example application for Shell, the tiles hold numbers, and people must flip over the tile to discover the number’s significance. The product combines the elusive parallel needs of communicating large amounts of information with creating a fun, social, emotional experience. Watch the video below:
This experience can be customized for walls, table, or floor. See an example concept of a floor experience with space themes below: