ABOUT SNIBBE INTERACTIVE

Snibbe Interactive creates emotionally resonant interactive experiences for customers in entertainment, museum, corporate, retail, and other markets. Our work spans giant gestural installations at Olympics and expos, interactive exhibits for museums and trade-show displays, and intimate mobile applications and apps for social networks, all tied into our scalable software systems. Some notable customers include James Cameron’s Avatar Exhibition, Björk’s Biophilia concert tour, The Beijing Olympics, Sony Corporation, Coca-Cola, and many others. Our work has the unique characteristics of bringing joy, social engagement, entertainment, and meaning to the everyday lives of ordinary people.

HISTORY

Snibbe Interactive was created by artist, researcher, and entrepreneur Scott Snibbe based on pioneering immersive media art that he began creating in 1997, which can be found in the collections of the Whitney, MoMA and other major museums. Demand for his work outside the art world in science museums, corporations, entertainment, and event marketing inspired the creation of Snibbe Interactive in 2007. Today Snibbe Interactive has staff on four continents, and installations in more than thirty countries. Over 30 million people have experienced our Immersive Social Media.

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